Your level and EXP accrued will be retained between visits - progress will not be lost when you depart Eureka. Your strength in Eureka is measured in your elemental level, which may be increased by defeating various enemies and gaining elemental experiance points. When braving these wilds, you must pay close attention to the fluctuations and alter your stratagems as necessary. The very elements are an enemy in Eureka, I fear. Unlike instanced duties, a given region within Eureka may be occupied by up to 144 players, with whom you may choose to cooperate if you so desire! Moreover, all equipped items will be subject to item level sync. Adventurers who choose to brave the wilds of Eureka will find that their strength here is measured in their elemental level. It may be explored in parties of up to eight players, or solo. The Forbidden Land, Eureka, is a mysterious and deadly island where the elemental forces are constantly in flux. I would think that evident from the fact that we are on an island and outside, but some people are surprisingly daft. This NPC gives information about the magia board and the island and Eureka's Mechanics itself.īefore I continue, I feel compelled to stress that this is not the Eureka of legend - that is to say, a subterranean labyrinth containing ancient Allag's most terrible weapons. The trades will unlock as you progress through the different zones. This NPC offers to trade relic materials for zone crystals. The Scholar offers you various information about magicite upon progressing through the zone and questline. This NPC offers you to open lockboxes you get throughout the instance, mainly from clearing fates or farming specific lockboxes in later instances. The weapon however will be upgraded through all zones, which means if you want to reach the Eureka or Physeos stage of your weapon, you have to upgrade it all the way through Anemos, Pagos, Pyros and Hydatos.Įureka gear Create or augment Eureka gear. As of this moment these armorpieces are only for glamour. The armor you can upgrade in this zone is NOT needed for the elemental armor in later zones. The table shows which items are needed for which step, please note that the gearpieces vary by name and prerequisite depending on job. Well known from previous relic weapon and armor questlines, this NPC gives you information about and lets you upgrade your weapons and gear with crystals and materials collected from the zone, as well as exchange Anemos crystals for Protean crystals, which are needed for the upgrade and augment of relic gear and weapons. Once unlocked, you will find information about Baldesion Arsenal in here too. As you progress through the zones you will be able to unlock more and more records of the expeditions. Upon talking to this NPC, you will be able to get summaries of the Eurekan Expedition, which brought you here in the first place. While you cannot just teleport to an Aetheryte by clicking on it on the map or via the Teleport-Menu, you can use Return, which will put you back to Port Surgate. Once you reach level 9, you will be able to attune to both Aetherytes The Windtorn Cabin on the eastern side and The Abandoned Laboratory on the northwestern side. Since Patch 5.1 you are able to ride mounts in Eureka from the start, which makes traversing the lands a lot easier. There will be a short quest, which wants you to talk to different folks around town to get you introduced to the various merchants and facilities, which will assist you on your journey and once you are done with that, you will have your first magicite for the Magia Board and youre ready to start your Eureka Adventure. Once you entered the instance, you will find yourself in the main hub Port Surgate, where you find various NPCs, the Magia Melder and the Main Aetheryte of the instance. However, you cannot whisper outside the instance and while you are in one of the Eurekan instances you are shown as on duty in friend list and free company. By levelling up your Elemental Level, you gain access to the later instances of Eureka, which can be accessed just the same as Anemos.Įureka works like an open zone, you can build parties inside, chat with people all over the instance and whisper people that are in the same instance as you. When talking to him, you get different selections to choose from. While you usually join instances via the duty finder, you join Eureka instances via Rodney on Pier #1 in Kugane. Once you finished the quest And We Shall Call It Eureka (Rhalgr's Reach via Galiena), you gain access to the first of four Eureka instances: Eureka Anemos.
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